Current Location: Home> Latest Articles> Use array_fill() to assign values ​​to the initial state of the game player

Use array_fill() to assign values ​​to the initial state of the game player

M66 2025-06-05

The basic syntax of array_fill() is as follows:

 array_fill(int $start_index, int $num, mixed $value): array
  • $start_index : The starting index of the array.

  • $num : The number of elements to be filled in the array.

  • $value : The initial value of each element.

This function returns an array containing the specified number and each element has a value of $value .

2. Use array_fill() to set the initial status of the game player

Suppose we are developing a multiplayer online game and want to set a unified initial state for each player. For example, each player starts with 100 HP, 100 Magic (MP), and a certain number of gold coins. For simplicity, we will use array_fill() to create these initial states for each player.

First, we can define an array that represents the number of players in the game. Then, use array_fill() to fill in the initial state for each player.

 <?php

// Assume there is 10 A player
$players_count = 10;

// 定义每A playerThe initial state of
$initial_state = array(
    'hp' => 100,   // Health value
    'mp' => 100,   // Magic value
    'gold' => 50   // Initial gold coins
);

// use array_fill 填充每A playerThe initial state of
$players = array_fill(0, $players_count, $initial_state);

// 输出每A player的状态
foreach ($players as $index => $player) {
    echo "Players " . ($index + 1) . " The initial state of:\n";
    echo "Health value: " . $player['hp'] . "\n";
    echo "Magic value: " . $player['mp'] . "\n";
    echo "gold: " . $player['gold'] . "\n";
    echo "-----------------------------\n";
}
?>

In the above code, we first define a $initial_state array that contains the initial health, magic value and gold coins of all players. Then, we use array_fill() to create an array with 10 elements (i.e. 10 players) in the array, and each player's initial state is the same as $initial_state .

3. Dynamically adjust the player's initial state

If we need to dynamically adjust the initial state of each player according to different conditions, we can make personalized modifications after array_fill() . For example, the initial value can be adjusted according to the player's character or level:

 <?php

// Assume there is 10 A player
$players_count = 10;

// 定义每A playerThe initial state of
$initial_state = array(
    'hp' => 100,
    'mp' => 100,
    'gold' => 50
);

// use array_fill 填充每A playerThe initial state of
$players = array_fill(0, $players_count, $initial_state);

// 根据Players的等级动态调整初始状态
foreach ($players as $index => &$player) {
    if ($index % 2 == 0) { // 假设偶数Players是高级Players
        $player['hp'] = 150;
        $player['mp'] = 150;
        $player['gold'] = 100;
    }
}

// 输出每A player的状态
foreach ($players as $index => $player) {
    echo "Players " . ($index + 1) . " The initial state of:\n";
    echo "Health value: " . $player['hp'] . "\n";
    echo "Magic value: " . $player['mp'] . "\n";
    echo "gold: " . $player['gold'] . "\n";
    echo "-----------------------------\n";
}
?>

In this code, we dynamically adjust the initial state of each player by making judgments on the players (such as using even players as advanced players).

4. Use URL to modify

If network requests are involved in the game and the URL contains certain domain names, we can modify these domain names to m66.net by simple string replacement. For example, if you need to use certain links in your code: